Lord Marrowgar - CLK boss guide

A complete raid guide for Lord Rebrad - the first boss of the CLK in WotLK 3.3.5a: mechanics, tactics, placement, role tips and loot.
Review
Lord Rebrad is the first boss of the TsLK, a huge bone colossus at the entrance to the Lower Spire. This is the introductory, easiest battle of the raid without full-fledged phases: the raid cyclically alternates between a stationary DPS phase (~ a minute) and a ~ 25-second “Bone Vortex” phase. The main thing is to control your positions in order to avoid Cold Flame, quickly switch and destroy Bone Spikes and stack tanks with Cross Strike.
- Tanks always stand close to each other in order to share the Cross Strike between two.
- Everyone except tanks (and, if desired, a hunter/restodruid) stacks in miles - this way the “Bone Spikes” are demolished instantly and the raid suffers less from the flames.
- On the Bone Whirlwind, hit raid and personal defensive cooldowns and watch the ice lines - the flames are more dangerous than the whirlwind itself.
- At the end of the whirlwind, the DPS holds the damage for a second so that the tanks have time to intercept the aggro.
Combat phases
The boss stands still, hits the tanks "With a slash" and periodically throws "Bone Spikes" at random players, simultaneously launching lines "Cold Flame" The main damage to the boss is done here.
- Stack of tanks under "Slash»
- Quick demolition «Bone Spikes»
- Running away from lines «Cold Flame»
The rib spins into a whirlwind of bone and locks onto the player furthest from him, changing the target approximately every 5 seconds and dealing AoE damage to everyone nearby, leaving spots "Cold Flame" The tanks are not attacked at this time, but at the end of the whirlwind the aggro is reset.
- Raid defensive cooldowns for whirlwind
- Control tank positions on different edges to guide the boss
- Line Evasion «Cold Flame» when moving
Abilities
Positioning
The boss turns his back to the mile and to the entrance. The raid is stacked closely in miles (the classic is a semicircle of healers/range) so that the spikes are demolished instantly and the lines of flame go beyond the cluster.
Role Tips
- Remote control with two people; The first one to reach immediately presses through the protective CDs so as not to die in the first seconds.
- Always stand close to divide «Cross blow"and know your partner's position in order to quickly recover after the whirlwind.
- At the end "Bone Swirl"Immediately intercept the boss - the aggro is reset.
- Stack from a mile away so that you yourself can be quickly pulled out of the spike.
- Keep protective CDs for victims «Bone Swirl" and "Bone Spike».
- On the whirlwind, you need an overheal for the raid - the damage goes over the area.
- Miles stand as close to the boss as possible so as not to catch the flames.
- Instantly demolish "Bone Spikes"(ideally for a couple of GKDs), miles - near, range - long.
- Hold back the damage at the moment the whirlwind ends so as not to disrupt the tanks' aggro.
Loot
| Slot | Item | Classes | Note |
|---|---|---|---|
| Accessory | Shard of Pure Ice | MageWarlockPriestDruid | Top caster trinket: intelligence + mana reserve per CD. BiS for many casters. |
| Weapon | Brinthroll, the Bone Judge | WarriorDeath KnightPaladin | Two-handed physical DPS ax with a healing strike proc (25N/25HC). |
| Weapons | Citadel Guard Claymore | WarriorPaladinDeath KnightHunter | Two-handed sword physical dps with strength and crit. blow (10N). |
| Weapons | Bonecrusher's Scepter | WarriorPaladinDeath KnightShaman | One-handed physical dps/tank mace (10N). |
| Weapons | Bonekeeper's Crusher | WarriorHunterShamanDeath Knight | One-handed ax with strength/crit. blow (10N). |
| Weapons | Ice Needle | RogueHunterDeath KnightWarrior | One-handed sword with agility (10N). |
| Necklace | Rebrad's Spiked Collar | WarriorDeath KnightPaladinHunter | Physical DPS/tank necklace with strength and crit. blow (10N). |
| Wrists | Bracers of the Cold Spirit | HunterShaman | Mail wristbands with agility/intelligence (10N). |
| Shield | The Power of Smoldering Steel | WarriorPaladin | Tank shield with stamina and protection (25N). |
| Weapons | Frozen Bone Spike | RogueHunterDruidDeath Knight | One-handed dagger with agility (25N). |
| Chest | Gendarme's Carapace | WarriorPaladinDeath Knight | Plate tank breastplate (25N). |
| Legs | Gaiters of Lost Hope | WarriorDeath KnightPaladin | Plate dps leggings with strength and crit. blow (25N). |