Lord Jaraxxus - Trial of the Crusader boss guide

Tactics and analysis of the second boss of the IC - Lord Jaraxxus: abilities, phases, formation, advice on roles and loot on patch 3.3.5a.
Review
Lord Jaraxxus is the lord of the eredar from the Burning Legion, the second boss of the IK, summoned by the unlucky dwarf warlock. Tanks in the center of the hall; the raid stands in a wide circle around. The battle is simple in mechanics, but it is a test of the raid's heals and ability to quickly respond to debuffs and switch to adds. The exact HP of the boss depends on the server core, the numbers are approximate.
- Constantly shoot down the “Fel Fireball” - it’s better to put the rogue/mage in the interactions.
- Mages must spell “Power of the Void” from the boss (or dispel/purgite any other class) - otherwise the damage to the raid flies to the skies.
- Range and healers will spread out to prevent Fel Lightning from jumping on multiple players.
- Immunities (Divine Shield, Iceblock) remove Incinerate Flesh - keep them as a last resort.
Abilities
Positioning
The boss is tanked against the wall or in the center of the hall, the raid stands in a wide circle in 3 layers: miles on the boss, followed by healers and casters with a range of ~15 m. Portals and volcanoes always spawn to the left of the boss - tanking him against the wall makes it easier to notice them and peck them. The spread is critical against Fel Lightning.
Role Tips
- Immediately return aggro to the Lady of Pain after her first “Painful Edge” - she often drops aggro.
- Move the boss so that the portals/volcanoes are in full view of the range and in the cleave area.
- For 10 people 2 tanks are enough, for 25 - at least 3.
- Set up the frame so that "Incinerate Flesh“It was noticeable instantly - the window for removal is narrow.
- On hardmode to withdraw “Incinerate Flesh“it takes twice as much healing (60k) - don’t yawn.
- Spread out for less damage from "Fel Lightning" and keep an eye on the targets of the "Painful Edge".
- If you see any add, switch; you finish off the boss, the adds kill the raid.
- Mages - mandatory spellsteal «Powers of the Void"; keep the prepared cast not from the main school under “Mistress's Kiss"on hardmode.
- Take away "Flame of the Legion"along the edge of the circle, without stepping on your own or other people's puddles.
Loot
| Slot | Item | Classes | Note |
|---|---|---|---|
| Accessory | Consolation of the Vanquished | PriestPaladinDruidShaman | 25N. Hilam accessory (duh/mp5). The HC version has a different ID. |
| Necklace | Demon Lord's Charge | MageWarlockPriest | 25N (Alliance). Custer necklace. Horde is an analogue of Charge of the Eredar (47272). |
| Ring | Ring of the Dark Healer | PriestPaladinDruidShaman | 25N (Alliance). Caster/heal ring. Horde is the equivalent of Circle of the Darkmender (47278). |
| Back | Pride of the Eredar | MageWarlockPriestShamanDruid | 25N (Alliance). Custer cloak. Horde is an analogue of Pride of the Demon Lord (47436). |
| Legs | Legplates of Fading Light | WarriorPaladinDeath Knight | 25N (Alliance). Plate DD legs. Horde is an analogue of Leggings of Failing Light (47440). |
| Chest | Shell of Ill Fate | RogueDruidDeath Knight | 25N (Alliance). Leather DD chest. Horde is an analogue of Vest of Calamitous Fate (47431). |
| Weapons | Lion's Head Cutter | WarriorPaladinDeath Knight | 25N (Alliance). A one-handed ax is fine. Horde is an analogue of Blood Fury (47427). |
| Weapons | Claw Strike | Hunter | 25N (Alliance). Crossbow for a hunter. Horde is an analogue of Death's Head Crossbow (47428). |
| Weapons | Night Watchman's Dirk | RogueDeath KnightWarrior | 10N (Alliance). Dagger for dexterity. Horde is an analogue of Orcish Deathblade (48010). |
| Ring | Firestorm Ring | MageWarlockPriest | 10N (Alliance). Custer ring. Horde is an analogue of Firestorm Band (48001). |
| Legs | Leggings of the Demonic Emissary | MageWarlockPriest | 10N (Alliance). Fabric caster legs. Horde is the equivalent of Legwraps of the Demonic Messenger (48004). |