Anub'arak - boss guide Trial of the Great Crusader

Tactics for Anub'arak - the final boss of ToGK/ToS: phases, abilities, placement, tips for tanks, healers and DPS, loot.
Review
Anub'arak is the fifth and final boss of ToS/ToGK. After killing the Twin Valkyries, the floor of the coliseum collapses and the raid falls into the Frozen Depths, where the former king Azjol-Neruba awaits. The battle is cyclical: the boss alternates the ground phase (stands, hits the tank and places pillboxes on the raid, summons adds) with the underground phase (burrows in and chases a random target with overtaking spikes), and at 30% launches a sucking swarm and remains at the top until death. The key to combat is the placement of Permafrost spots from Frost Orbs.
- Take care of cooldowns and growth/bloodlast for the 3rd phase - this is the storm phase.
- Spikes and Permafrost cancel each other out: stand on the snow or throw spikes into the snow.
- In the 3rd phase, the raid is kept at low HP (40-50%), otherwise the sucking swarm heals the boss more strongly.
- Before going underground, pull the boss to the edge of the room to give the raid time to win back the spikes.
Combat phases
The boss stands and hits the tankFreezing Lunge and hangsPenetrating coldto the raid. Summons Scarabs (neutral) and Nerubian Earthswallowers (dangerous adds), which OT keeps on spotsPermafrost, so that they don't get buried. Damage to the boss occurs only in this phase.
- Freezing Lunge by tank
- Penetrating coldfor 5 goals
- Nerubian Earthswallowers in the Snow
- DD is gripped/shot Frost spheres for permafrost
The boss burrows (Permafrostdoes not prevent burying) and chasesOvertaking spikes behind a random target - the line of spikes accelerates, the leading spike hits ~18-20k without armor. The scarabs become hostile and place a stacking pillbox. You cannot bury the boss during this phase; damage does not go through him. Lasts about a minute, after which the boss emerges and phase 1 begins again.
- StalkingOvertaking spikes
- Kite spikes inPermafrost to change target
- Hostile Swarm Scarabs
- BoP for the target of pursuit
The boss stays on top forever and launches a swarm that drains 10% (hardmode - 20-30%) of the entire raid's current health per second, healing from this damage. On normal, new earthswallowers are not summoned; on hardmode they continue. Heals keep the raid at a minimum safe HP, heal only tanks and carriersPenetrating cold. Burn to death.
- Draining Swarm (% of current HP)
- The boss is cured from the drain
- Heal only tanks andPenetrating cold
- Bloodlast/Growth and all cooldowns
Abilities
Positioning
The boss is tanked at the spawn point, the raid is loosely stacked behind Anub'arak (he has a frontal cone AoE). Two OTs flank the boss, each holding their own group of Earthswallowers on their own patch of Permafrost. In phase 2, many stack DPS in the center in order to conveniently aoesh Scarabs, and the one marked with spikes kites along the edge along the snow.
Role Tips
- An add tank is better than a paladin/war (blocking mechanics and Critical block sharply reduce the damage from stacking Reveal Weakness).
- Breed earthswallowers >12 m to preventSpider rabies.
- On hardmode, strictly knock downShadow Strike stuns/kicks.
- In the 3rd phase, no AoE healing - otherwise you will heal the boss; keep the raid at 40-50%.
- Drown the carriersPenetrating cold:in conjunction with a swarm, one tick can kill.
- Offhill (Shaman's Healing Stream, Vampiric Embrace sp) is what you need in the storm phase.
- Cleve is your best friend: beat the earthswallowers without losing damage to the boss.
- DKs release Frost Spheres with a Death Grip on the sides of the boss; Don't waste starting spots on spikes.
- Save cooldowns and personal-defensive for phase 3; Bloodlast by ~30% (or a little earlier if the boss is about to burrow).
Loot
| Slot | Item | Classes | Note |
|---|---|---|---|
| Accessory | Power of the Unliving | MageWarlockPriest | ToGK-25 (ilvl 258). Trinket cast-dps: +168 spell power, Shard of Flame proc on non-physical crit. spells (3 stacks → Pillar of Flame ~1959-2275). Horde analogue - Reign of the Dead (47477). Stats confirmed on cavernoftime. |
| Weapons | The end of adversity | MageWarlockPriestDruidShaman | ToGK-25 (ilvl 258). One-handed mace cast-dps: +66 int, +701 spell strength, speed, crit (without spirit - not healer). Horde counterpart - Suffering's End (47483). |
| Weapons | Archon's Glaive | HunterDruid | ToGK-25 (ilvl 258). Two-handed polex AGILITY: +137 agility, AP, crit, armor penetration → hunter, feral druid. Horde counterpart - Hellion Glaive (47491). |
| Ring | Ring of the Traitor King | WarriorDeath KnightPaladin | ToGK-25 (ilvl 258). Tank ring: +85 strength, +116 ext, defense/dodge/parry. Horde analogue - Band of the Traitor King (47476). |
| Shoes | Ice Floe Boots | MageWarlockPriest | ToGK-25 (ilvl 258). Fabric boots cast-dps: +int, +114 spell strength, accuracy, speed. Horde counterpart - Boots of the Icy Floe (47482). |
| Legs | Leggings of the Widening Abyss | MageWarlockPriest | ToGK-25 (ilvl 258). Fabric pants cast-dps: +int, +151 spell strength, accuracy, crit, 3 sockets. Horde counterpart - Breeches of the Deepening Void (47478). |
| Back | Nerubian Power | WarriorDeath KnightPaladin | ToGK-25 (ilvl 258). Cloak STRENGTH: +89 strength, +con, crit, accuracy → physical-dps/tank by strength (without horn). Horde counterpart - Might of the Nerub (47481). |
| Wrists | Bracers of Grim Resolve | RogueDruid | ToGK-25 (ilvl 258). Leather wristbands AGILITY: +69 agility, AP, accuracy, crit → horns, feral druid (not DK). Horde counterpart - Armbands of Dark Determination (47474). |
| Hands | Gloves of the Lifeless Touch | MageWarlockPriest | ToGK-25 (ilvl 258). Fabric gloves cast-dps: +int, +114 spell strength, crit, speed. Horde counterpart - Handwraps of the Lifeless Touch (47487). |
| Legs | Gaiters of the Veiled Menace | HunterShaman | ilvl 245 (ToGK-10/25N). AGILITI chain mail pants: +120 agility, +int, AP, crit, penetration → hunter, enkh shaman. Horde counterpart - Leggings of the Lurking Threat (47319). |
| Belt | Belt of Deadly Power | HunterShaman | ToGK-25 (ilvl 258). Chain belt AGILITY: +98 agility, +int, AP, accuracy, penetration → hunter, enkh-shaman. Horde counterpart - Waistguard of Deathly Dominion (47472). |
| Legs | Immortal Spider Legplates | Paladin | ilvl 245 (ToGK-10/25N). HEALER armor (not a tank!): +int, +150 spell strength, crit, 40 mana/5 → holy-palm. Horde counterpart - Sunwalker Legguards (48053). |