Algalon the Observer - Ulduar boss guide

Tactics for Algalon Observer 10/25 for WoW 3.3.5a: Quantum and Phase strikes, Heavenly Punishment, Collapsing stars and Black holes, Big Bang, Living constellations and a hard 6-minute enrage, full of loot. The hidden final boss and the only "hardmode" of Ulduar.
Review
Algalon the Observer is an envoy of the Titans who arrived to assess the corruption of Azeroth and, if necessary, transmit the Omega code to refound the planet (erasing all life). The hidden and reputedly true final boss of Ulduar. Unlocks only after a long chain: kill Yogg-Saron and complete the hardmods of Hodir, Thorim, Freya, Mimiron for their sigils and the Celestial Observatory Key. Algalon himself does not have a normal mode - the entire battle is hardmode. Plus there is a hard limit: after the first login, Algalon disappears after 1 hour of real time (per lock per week), so there are few attempts. Mechanically, it's two acts of tank-kill: Algalon hits the tank monstrously hard and fast (Quantum + Phase Strikes) while the raid juggles Collapsing Stars, Black Holes and Big Bang. In 6 minutes - guaranteed wipe by Ascension to Heaven.
- Access is paid for time: a chain of quests (Yogg-Saron + hardmods of Hodir/Torim/Freyya/Mimiron), and after the first pool - only 1 hour for attempts for a lock. Shoot quickly and smoothly.
- Tanks are the main consumable. Algalon hits very painfully and often (Quantum Strike 15,675–17,325 on target every ~3 sec). Heals pour into the tank non-stop, debuffs are always on the boss, rotation of defensive CDs is mandatory.
- Phase Strike stacks; at 5 stacks the tank falls out of phase for ~10 seconds, and Algalon is free. Tank swap at 4 stacks - in advance, with CD and warning of heals.
- Heavenly punishment drops meteors (1 target at 10, 3 at 25) - get out of the red circles and stay away even from strangers (there is a splash based on distance). Stretch.
- Collapsing stars lose 1% HP/sec and upon death hit with a Black Hole Explosion (~16k darkness in the raid) + leave a Black Hole. Kill them ONE AT A TIME on command, otherwise the synchronized explosion will wipe the raid.
- A big explosion (every ~90 sec) ignores immunities (Divine Shield, Ice Block) and one-shots - when it is cast, EVERYONE dives into the Black Hole. But at least one player must remain in the hall, otherwise Algalon will immediately wipe with Ascension. Usually the tank remains (entering the hole resets the threat).
- Living constellations (adds) hit the top threat (often heals) with Arcane Barrage. The second tank holds them and leads them into Black Holes - when they touch, the constellation and the hole disappear.
- Phase 2 (with 20%) - race. Stars and constellations no longer appear, instead, Liberated Dark Matter emerges from 4 Black Holes every 30 seconds - a free tank collects them, the raid finishes off Algalon.
Combat phases
The hall turns into space. Algalon bites into the tankQuantum Strike and every ~15 seconds hangsPhase Strike (tank swap at 4 stacks). PeriodicallyHeavenly punishment drops meteors on random targets. Every ~60 seconds 4 Collapsing Stars will spawn - they are killed one by one (the Black Hole Explosion hits the raid), leaving Black Holes. Once every ~50 seconds, 3 Living constellations arrive - they are kited into Black Holes. Every ~90 sec —Big Bang: everyone dives into the Black Hole (one remains in the hall). Lasts up to 20% HP.
- Tank swap byPhase Strike (4 stacks)
- Kill the Collapsing Stars one at a time
- Kite Living Constellations into Black Holes
- Dive into the Black Hole onBig Bang
- Leave fromHeavenly punishment
Collapsing stars and Living constellations disappear and no longer spawn, old Black Holes disappear. Algalon opens 4 Black Holes, from each one comes out every 30 secondsUnleashed dark matter(weak adds). A free tank gathers all four and pulls them towards the boss under AoE. Quantum Strike, Phase Strike (tank swap),Heavenly punishment andBig Bang continue. Pure DPS race to ~1–2%, where Algalon gives up.
- Free tank collects Dark Matter
- Tank swap byPhase Strike continues
- Dive onBig Bang
- Burst Algalon to Enrage
Abilities
Positioning
Algalon in the center (there is no frontal cone - you can place it as convenient). Range and heals are spread out as much as possible around the hall under the Heavenly Punishment, ideally one at a time. The miles are either in a bunch or in a couple of groups - also near the Karoo. Black holes from killed stars are kept at the edges as “shelters” for the Big Bang and for the formation of constellations.
Role Tips
- Tank swap on 4 stacksPhase Strike - don’t wait for the 5th, otherwise the boss will lose his temper for 10 seconds.
- Quantum Strike + auto attacks kill quickly: keep defensive CDs in rotation, ask for external ones.
- OnBig Bang stay in the hall (entering the hole resets the threat) and survive the cooldown.
- Second tank: phase 1 - kite constellations into Black Holes, phase 2 - collect Dark Matter.
- Lay at the tank continuously - this is the hardest hitting boss in WotLK.
- The fight eats up mana: regen-gear, potions, planning CD for peaks (explosions of stars).
- Stand alone underHeavenly punishment, do not treat from the red circle.
- Synchronize switching with tank swap so that treatment is not late.
- Collapsed stars - strictly one at a time, waiting for the raid to be raised by healers.
- Don't hit stars and constellations with AoE/blades at the wrong time - synchronized explosion = wipe.
- OnBig Bang dive into the Black Hole, dodge the Dark Matter inside.
- Phase 2 - all burst in Algalon; A 6-minute enrage is a tough DPS check.
- Stretch underHeavenly punishment, move minimally, don’t be greedy with your position.
Loot
| Slot | Item | Classes | Note |
|---|---|---|---|
| Neck | Grim Witness Pendant | PriestMageWarlockShamanDruidPaladin | 10, ilvl 239. Neck heal/caster: 61 stamina, 52 int, crit, 21 mp5, 75 SP, red socket. |
| Neck | Heavenly powers | WarriorPaladinDeath Knight | 10, ilvl 239. Neck physical dps: 75 strength, 81 stamina, crit, haste, yellow socket. |
| Shoulders | Observer's Robe | Shaman | 10, ilvl 239. Chainmail, heal/caster: 68 stamina, 69 int, crit, haste, 114 SP, 2 sockets. |
| Shoulders | Observatory Shoulderguards | WarriorDeath Knight | 10, ilvl 239. Armor, physical dps: 93 strength, 109 stamina, crit, AP, yellow + red sockets. |
| Back | Messenger's Drape | PriestMageWarlockShamanDruidPaladin | 10, ilvl 239. Cloak, heal/caster: 51 stamina, 41 int, crit, accuracy, 83 SP, yellow socket. |
| Chest | Breastplate of Timelessness | WarriorPaladinDeath Knight | 10, ilvl 239. Plate, tank: 92 strength, 167 stamina, defense/parry/mastery, 2 blue sockets. |
| Hands | Pulse Gloves | PriestMageWarlock | 10, ilvl 239. Fabric, DPS caster: 86 stamina, 54 int, accuracy, haste, 114 SP, 2 red sockets. |
| Hands | Gloves of Endless Darkness | RogueDruid | 10, ilvl 239. Skin, physical dps: 96 agility, 57 stamina, accuracy, haste, 95 AP, 2 sockets. |
| Belt | Starfall Girdle | WarriorPaladinDeath Knight | 10, ilvl 239. Plate, physical dps: 93 strength, 109 stamina, crit, skill, 2 sockets. |
| Legs | Zodiac Leggings | Druid | 10, ilvl 239. Leather, heal/caster: 96 stamina, 79 int, 75 spirit, haste, 150 SP, 2 sockets. |
| Feet | Starlight Treads | PriestMageWarlock | 10, ilvl 239. Fabric, heal/caster: 73 stamina, 74 int, 51 spirit, crit, 107 SP, 2 sockets. |
| Ring | Nebula Ring | PriestMageWarlockShamanDruidPaladin | 10, ilvl 239. Heal/caster ring: 55 stamina, 41 int, crit, haste, 83 SP, yellow socket. |
| Ring | Ring of Lights | RogueHunterShamanDruid | 10, ilvl 239. Ring of physical dps: 64 agility, 44 stamina, accuracy, 111 AP, AP, red socket. |
| Accessory | Dark Essence | WarriorRogueHunterShamanDeath KnightDruidPaladin | 10, ilvl 239. Physical dps trinket: 251 AP + proc 692 crit for 10 sec (15%, CD 45 sec). |
| Accessory | Meteorite Crystal | PriestMageWarlockShamanDruidPaladin | 10, ilvl 239. Cast/heal trinket: 125 int + use (for each cast in 20 sec, a stack of replenishment of 85 mana/5 sec). |
| Head | Burning Gaze | HunterShaman | 25, ilvl 252. Chain mail, physical dps: 79 agility, 114 stamina, 77 int, crit, accuracy, 255 AP, meta + blue sockets. |
| Wrists | Solar handcuffs | RogueDruid | 25, ilvl 252. Skin, physical dps: 73 agility, 70 stamina, haste, 97 AP, skill, yellow socket. |
| Hands | Pharos Gloves | PriestMageWarlock | 25, ilvl 252. Fabric, heal/caster: 83 stamina, 83 int, crit, haste, 105 SP, 2 sockets. |
| Belt | Stargazer's Girdle | PriestMageWarlock | 25, ilvl 252. Fabric, heal/caster: 93 stamina, 78 int, 73 spirit, crit, 105 SP, 2 yellow sockets. |
| Belt | Star coverage | Druid | 25, ilvl 252. Leather, heal/caster: 93 stamina, 78 int, 55 spirit, haste, 105 SP, 2 sockets. |
| Legs | Legplates of the Bottomless Abyss | WarriorPaladinDeath Knight | 25, ilvl 252. Plate, tank: 146 strength, 178 stamina, defense/evasion/parry, 3 sockets. |
| Feet | Field boots | Shaman | 25, ilvl 252. Chain mail, heal/caster: 93 stamina, 78 int, crit, 32 mp5, 105 SP, 2 sockets. |
| Feet | Shoes of the Impenetrable Night | WarriorPaladinDeath Knight | 25, ilvl 252. Plate, physical dps: 106 strength, 123 stamina, crit, haste, 2 sockets. |
| Accessory | Comet tail | WarriorRogueHunterShamanDeath KnightDruidPaladin | 25, ilvl 252. Physical dps trinket: 271 AP + proc 819 speed for 10 sec (15%, CD 45 sec). |
| Weapons | Star Shard | PriestMageWarlockShamanDruidPaladin | 25, ilvl 252. One-handed dagger, heal/caster: 45 stamina, 62 int, 49 spirit, accuracy, 665 SP, 970 AP in beast form, blue socket. |
| Weapons | Star Weave | PriestMageWarlockShamanDruidPaladin | 25, ilvl 252. One-handed crushing weapon, heal/caster: 61 stamina, 62 int, crit, 27 mp5, 665 SP, 970 AP in beast form, blue socket. |
| Weapons | Fang of Oblivion | RogueDruid | 25, ilvl 252. One-handed dagger 1.80: 53 agility, 61 stamina, crit, haste, 91 AP, 2133 AP in beast form, yellow socket. |
| Weapons | Sleepy spindle | DruidHunter | 25, ilvl 252. Staff, physical dps/ferial: 128 agility, 120 stamina, haste, 160 AP, AP, 3001 AP in beast form, 2 sockets. |
| Left hand | Space | PriestMageWarlockShamanDruidPaladin | 25, ilvl 252. Tome (left hand), heal/caster: 59 stamina, 62 int, crit, accuracy, 95 SP. |
| Left hand | Bastion of Alganon | WarriorPaladin | 25, ilvl 252. Shield, tank: 8563 armor, 238 block, 80 strength, 109 stamina, blocking/defense/evasion, blue socket. |
| Ranged | Skyforged Crossbow | Hunter | 25, ilvl 252. Crossbow 2.80: 45 agility, 45 stamina, crit, accuracy, 65 AP. |
| Accessory | Shard of Val'anyr | PaladinPriestShamanDruid | 25. Legendary Fragment: 30 shards = Val'anyr, Hammer of Ancient Kings. |